![]() Some folks have solved this by adding a virtual monitor and streaming that full-size, or you can always buy a new monitor that has a massive resolution. Once we're in the app, we need to add a custom resolution that matches our device's ratio that our monitor can also support. Downloading a random app off a public message board feels a little risky, but this one went OK for me. You can find the app here: Custom Resolution Utility. I was able to add custom resolutions using an app called CRU, Custom Resolution Utility, that does the complex task of adding custom resolutions to windows desktop. ![]() Theoretically, it can be done in the Nvidia control panel, but I never was able to get that to stick. To avoid that, we're going to add a custom resolution to our system. There's a scaling workaround that we'll be using in a bit to get it to actually take up the full phone screen, but if we did that first, it would distort the image. If we were to stream it now, we'd get our desktop filling from the top left as much as it can with black (or video artifacts) surrounding it on the other two sides. To do this, we'll add a custom game executable, C://Windows/System32/mstsc.exe, as as new game with the name Desktop:Īdding mstsc.exe to GeForce Experience. Adding the remote desktop executable as a game within the Nvidia GeForce Experience, tells Nvidia to stream your desktop at its current resolution straight to your phone. ![]() We are using the "remote desktop" workaround. Stretch video to full-screen may not be required, but it seems like a good idea. I also select "Stretch video to full-screen" to ensure I get full screen video: Once you have Moonlight installed, you can go into "Settings" -> "Video Resolution" and set your phone to request "Native Full-Screen" This guide will list the major steps to set up desktop streaming at phone native resolutions. ![]() But what if your game doesn't support native full-screen or nvidia's game panel at all? Moonlight has a number of advantages over Steam link or other remote systems: video is more stable and uses a lower bitrate, input lag can be lower, the Android app being usable as a touchpad is an immeasurable boon, with the only drawback being that it's tied to an Nvidia card.Īnother benefit is that the Android app can request full-screen video, and if you launch directly into a game that supports native full-screen, it "just works" (tm). ![]()
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